So, it's been a fairly busy few months since my last post.
I picked up the updated rules for Kill Team for 40K. It was part of Black Library's digital Advent thing. I really don't have the time/money to fully invest in 40K. As much as I love the lore, I cannot find the time to play a full 1500 point game. Hell, I can barely find the time to play Warmachine anymore. I'd love to be able to scratch-build a few Stompa's for Apocalypse, but I know I'd never really find the time to enjoy it. That's why Kill Team is so great. I can easily play a 200 point game. I have more than enough Orks and Space Marines for it. With a minimal investment, I could even field some Chaos or Tau. This is definitely on my agenda for the new year.
As I said before, time has been an issue these last few months. When I have had the chance to play Warmachine, I've been using a proxy of Butcher 3. When it is finally available, I will own him. He is one of the best warcasters I have played in a long time. He supports his troops better than eButcher and can seal the deal by giving out grievous wounds. I used to have issues with Hordes players. Not anymore. Now all Khador needs is a light warjack with an arc node...
Speaking of Warmachine, Privateer Press recently announced the date and prices for Lock & Load 2014. The price has gone up a few dollars, which isn't too bad. However, it will not be at the Red Lion this year. I am a bit disappointed by this, because the new location is not on the train route. Also, it appears that food options are a bit limited. I'm happy that there will be more space available, but I may end up spending more on food and transportation, if I choose to attend.
I have gotten into Infinity recently, but have not dedicated the time to it that I'd like. It's fast-paced, and very reactive. There is still a defined "turn" in the game, but the opposing player can react to the other player's actions. The games are fast as well. The only caveat to it is that model point cost is freaking weird. As in, Europe's love of soccer and/or cricket weird. Shit does not add up very well. I don't know if they converted it from metric or not, but Corvus Belli needs to spend some time addressing this.
I picked up the updated rules for Kill Team for 40K. It was part of Black Library's digital Advent thing. I really don't have the time/money to fully invest in 40K. As much as I love the lore, I cannot find the time to play a full 1500 point game. Hell, I can barely find the time to play Warmachine anymore. I'd love to be able to scratch-build a few Stompa's for Apocalypse, but I know I'd never really find the time to enjoy it. That's why Kill Team is so great. I can easily play a 200 point game. I have more than enough Orks and Space Marines for it. With a minimal investment, I could even field some Chaos or Tau. This is definitely on my agenda for the new year.
As I said before, time has been an issue these last few months. When I have had the chance to play Warmachine, I've been using a proxy of Butcher 3. When it is finally available, I will own him. He is one of the best warcasters I have played in a long time. He supports his troops better than eButcher and can seal the deal by giving out grievous wounds. I used to have issues with Hordes players. Not anymore. Now all Khador needs is a light warjack with an arc node...
Speaking of Warmachine, Privateer Press recently announced the date and prices for Lock & Load 2014. The price has gone up a few dollars, which isn't too bad. However, it will not be at the Red Lion this year. I am a bit disappointed by this, because the new location is not on the train route. Also, it appears that food options are a bit limited. I'm happy that there will be more space available, but I may end up spending more on food and transportation, if I choose to attend.
I have gotten into Infinity recently, but have not dedicated the time to it that I'd like. It's fast-paced, and very reactive. There is still a defined "turn" in the game, but the opposing player can react to the other player's actions. The games are fast as well. The only caveat to it is that model point cost is freaking weird. As in, Europe's love of soccer and/or cricket weird. Shit does not add up very well. I don't know if they converted it from metric or not, but Corvus Belli needs to spend some time addressing this.