Monday, January 21, 2013

LPS 4 Life!

So, I haven't posted much lately. I've been busy with life, upcoming child, school, etc. Still, I've managed to paint some Doom Reavers, Trollkin Whelps for the annual model exchange, as well as getting some work done on a few solos. Sadly, I didn't take any pictures. We have several cameras around the house, but the point-and-shoot has been misplaced for several months. I thought about using Christa's SLR, but I really have no interest in adjusting lighting, aperture, or any of the other things photographers care about.

Now that my n00b camera has been located, I can get to work recording my accomplishments. I've started work on the Conquest I picked up at Lock & Load last year. So far, it's just the torso. I'll be painting the arms separately, and then attaching them later.

There are two other projects I have on my plate as well. Assembling a 1500 point Ork list for 40K, and repainting my daughter's LPS.

Yes, I said LPS. Apparently, she wanted to make blood for them in order to have zombies. While I appreciate her ingenuity, she used an entire pot of my Khador Red Base to do it. I'm not entirely broken up about it, since that was a shitty pot of paint anyway, and this gave me an excuse to purchase a new one. Unfortunately, I'm left with this:

And this isn't the only one. I had originally thought I could dip them in Simple Green. However, that'll remove all of the paint, including their facial features, etc. So I'll be stripping the paint, and repainting them. It should be fairly straightforward, except for their eyes.

All of their eyes "sparkle" to let you know how amazing they are. I might slap some glitter on them prior to sealing, so you know exactly how amazing they've become.

EDIT: Damn, looks like the card reader isn't working. I'll upload the pics at a later time.

Friday, August 24, 2012

Scoping out a bombshell...

Privateer Press released two "Convention Exclusive" models in time for Gen Con this year. However, they also released them on the Privateer Press store. I think this was a good move, since not everyone has the ability to attend every convention annually. Both models look really good, but as a loyal supporter of Khador, the Bombardier Bombshell is particularly special. I knew a few people who ere going to Gen Con, and thought about having them pick one up for me, but it didn't work out. I assumed Privateer Press would be back-ordered on their store, so I opted to not order one.

Luckily, my friend Steve had my back. I received the Bombshell in the mail last night. Let's take a look at it...


The mysterious, unopened package.


Surprise!


Thank you, Steve. You are indeed a good friend as well. Now we just need you to join the hallowed ranks of the Khadoran elite.


The most important piece of this mini.


A chainblade, just waiting for some action.


Another type of "action."


The rest of the pieces, including a frosty mug of ale.

The detail on this model is great. Plus, it can be used in tournaments. I'm not sure if I want to paint it myself, or commission the work to someone. It is definitely a model that I want to display, so I may end up hiring someone to do it.

Wednesday, August 15, 2012

Inside the Box: Khador Heavy Warjack Kit + Torch

It's been a while since I've made any posts. Rest assured, I'll be fixing that oversight.

For being a Khador player, I'm fairly low on warjacks. I currently own one Destroyer, Drago, and two Juggeranuts (one classic). With the release of Colossals, Privateer Press is turning away from infantry-heavy lists in favor of warjacks...sort of the opposite of Games Workshop which is focusing on infantry with 40K's 6th Edition. That being said, I scored a Heavy Warjack Kit and the upgrade kit for Torch on eBay. (Thank you Discount Games!) I plan on magnetizing this, and will make subsequent posts on my progress.

So...let's get to the pictures!


This is the nondescript, unmarked packaging.


Torch and the Heavy Warjack Kit just begging to be assembled and painted.


Torch in all his glory!


Torch's statistics card. Notice the huge RAT, as well as immunity to fire and corrosion. You Menoth and Cryx players should beware...


This is a close-up of Torch's head. I'm going to need a very small drill, and a small magnet in order to make it removable.


This is Torch's medal. I was thinking of magnetizing it, but it might actually look good to just permanently attach it. I did something similar on my Classic Juggernaut, and I think it turned out alright.


These are Torch's smoke grenade launchers. As you can see, I'll need to use several small magnets in order to accurately attach them. I was thinking of using magnetic paint, but I'll need to research it a little more.


Torch's "spiked fist" attachment. Can also be used for sprays, and roasting trollkin.


The Heavy Warjack Kit...


Ahhh...a fresh tray of pwnage!


Statistics cards for all four warjacks.


The central torso for all of the warjacks. It needs a bit of filing, but it will be very easy to magnetize with such a large surface area.


A blank, unslotted base just waiting for some love.
 

It was difficult to get an adequate representation of scale in this picture, but these heads are small.


Two arm attachments for the Juggernaut and Destroyer, along with the ridiculously awesome ripsaw for the Decimator.


Shoulder joints, pelvis, Juggernaut's axe, and the Destroyer's axe. 


Open fist for the Juggernaut/Torch. Decimator's gun, and the Destroyer's cannon.


Feet, and the Marauder's ram pistons of DOOM.



Saturday, January 7, 2012

Circle terrain.

Earlier in the week, my daughter, Ellie, gave me an oddly-shaped chunk of wood that she found at the park. It reminds me of something associated with the Circle of Orboros for Hordes. In fact, I'm going to make a piece of Circle terrain. I may keep it, or sell it. We'll see what happens. I found some really nice Warhammer fantasy bits. Specifically, a few Dwarf candles, human and Beastmen skulls, and some Wood Elf quivers and spears. I'll add a few pics as I begin working on it.

Wednesday, December 28, 2011

Trollkin Skinner

I was finally able to meet up with the San Antonio DL's Press Ganger, and swap models. It's a real shame I wasn't able to make it to the steamroller down there. I'm excited about the new rules that are being established. I'll have a chance to experience them during the next steamroller coming up in January.

So, I ended up with a fantastic-looking Gorman di Wulfe. I was given the choice of painting either Targ, a Trollkin Skinner, or Tharn Ravager Whitemane. I was very excited about painting any of them, but Dragon's Lair only had the Skinner in stock. I thought about ordering in Targ, but they've been a bit sketchy about customer orders recently. In the end, I chose the Skinner.

I used a combination of GW, P3 and Reaper paints. I chose to prime it in small sections, and apply the gesso with a smaller brush. This allowed me to fill in each portion of the model fully, and prevent any excess build-up.


I used some GW paint for the tips of the boots, and then Reaper's Muddy Brown for the rest of the boot. I thought about using black, but I felt like The GW black I have was a tad too shiny.






I used P3's Bootstrap Leather for the pants. I like how the P3 and Reaper paint contrast each other. I used the same Reaper paint for the belt and the pouches. GW's Dwarf Bronze was used for the belt buckle. I was thinking about using silver for the three circles on the buckle, but I wasn't sure if that would be too "bright." In the end, I stuck with the bronze.


The Skinner has a scabbard for his machete/sword that attaches to his belt. I chose to paint it separately, and finish out the rest of his pants.





I went with the Dwarf Bronze for it, and added Reaper's Muddy Brown. The cloth that is wrapped around it is Thornwood Green, a P3 paint. It's the same green I used for the weird sash-like thing hanging between the Skinner's legs.


Another angle for the scabbard.





The base proved to be fun/difficult to make. I used by typical method of white glue and sandbox sand. I had planned to pile up a few small rocks from our defunct fish tank as well. I wanted it to appear that the Skinner was climbing a hill. However, I also wanted to add some form of foresty scenery. I used some green flocking, for bushes, and added a few broom bristles to look like trees. I painted them brown, and added some watered-down flesh wash to fill in the cracks and gaps. Unfortunately, I underestimated the size of my fish tank gravel. I found a few small rocks, and glued a few down to the base. I then applied two balls of green stuff, and stuck the model to the base. I tried to attach a few rocks to cover the green stuff, but the rocks were just a bit too large. After the green stuff dried, I painted it with gray paint to simulate a rocky, mountainous area. It's not exactly what I was going for, but I think it looked good.


I'm coming to skin you...




I used P3's Greatcloak Gray for his skin. I really enjoy using that color because it has a slight bluish tinge in the light. I wanted his fur hat and fur cloak to be slightly different. I began with P3's Morrow White. It's a very bright, vibrant white, and really stood out against the rest of the model. I then watered down some Reaper Muddy Brown, and by watered down, I mean it was nearly a wash-consistency. I then gently applied a layer, let it dry, and then applied another. I did this another three times, until it looked as much like a wolf's pelt as possible.





Back with attached scabbard.





I went with P3's Khador Red Base for the eyes. I think it makes him look very fierce and dangerous.

Overall, it was a great experience. I was very happy to paint something for someone else. I look forward to doing it again next year.

Saturday, November 19, 2011

Happy Holidays...

I'm participating in a Warmachine/Hordes model exchange between the Austin Dragon's Lair crew, and the peeps from the San Antonio Dragon's Lair. I won't be posting any pics until after the exchange, since I don't want to spoil the surprise. I'm very excited about the model I'll be painting.

Sunday, October 30, 2011

Steamroller/Journeyman Results

So, I took second place in overall gameplay points for the Journeyman League. It was quite a shock to me, since I lost most of my games. It's also humbling, since I had the privilege of competing against many great players. If any of you are reading this, thank you. It was quite an honor.



As for the steamroller...things didn't work out as well as I'd planned. My first match was against Cryx. My opponent was running:

  • pAsphyxious
  • BLT
  • Erebus
  • Bane Thralls
  • (2) Deathripper
  • Bile Thralls
  • Warwitch Siren
  • Necrotech & Scrap Thrall

Needless to say, he had an ass-ton of models on the board. He had a large hill in the center of the board, and I opted to move my Marksman onto it, so I could hit his Deathrippers. Sadly, I wasn't able to really do enough damage to them. I moved the Widowmakers around and tried to take them on as well, while trying to stay out of charge range on BLT. Everyone always seems to concerned with taking out my Widowmakers, but I have had very little success with them. They were continually missing his 'jacks.

I moved the Rifle Corps up, and kept Kovnik Joe behind them to buff them up. I let the Man-o-war Kovnik and the Destroyer hang back. I got Drago and the Juggy into position to feat, but even with boundless charge, I just just out of melee. Both of them attracted some unwanted attention, and Drago was soon down. The Juggy managed to take a good amount of punishment, and was soon covered in attacking Bane Thralls. I took the opportunity to have Vlad to pop BoK (Blood of Kings). He then ran to the other side of the board. He then took the opportunity to finish off the Juggy, and move towards my Destroyer and Kovnik. After some well-coordinated attacks by my Rifle Corps, Vlad walked up to BLT, and sent him packing. By this time, I was low on time, and tried to get Vlad into a good position to either charge Asphyxious, or at least make a last-minute assault before time ran out...or his horde of Bane Thralls caught up. Unfortunately, my timer went off.

It's a shame I didn't have more time. I'd have liked to see the outcome.

We didn't have an even number of people, so I sat the next round out. Technically, that counted as a win. It also gave me a chance to learn about Heavy Gear, which may just be the next game I invest in (sorry Dystopian Wars).

My next game was against Cygnar. My opponent was sporting the sleek, new Storm Strider battle engine. It's a really great-looking model. His list consisted of the following:

  • Siege Brisbane
  • (2) Defender
  • Storm Strider
  • Black 13th
  • Major Katherine Laddermore
  • Alexia, Mistress of the Witchfire

I was quite excited about this match, since I'd been looking forward to seeing both Alexia and the Storm Strider in action. I moved the Marksman and the Widowmakers into position to attempt a shot or two at Brisbane...and to keep them away from the Black 13th. I moved Drago and the Juggy towards his Defenders with Vlad in the midst. The Destroyer and the Kovnik moved towards the side, and well out of range of the Storm Strider. Kovnik Joe and the Rifle Corps moved up the middle.

I completely underestimated Laddermore and Alexia. Laddermore charged into my Widowmakers, and decimated them, with the exception of the unit commander. This allowed Alexia to drop three Thralls, who then got into the mix with the Rifle Corps. This kept me a little off-balance, so I ended up being just out of melee on my charge on feat turn (again). My Rifle Corps made most of their tough rolls, and were able to kill off Alexia's Thralls. By this time I was able to score a decent hit to Brisbane with the Marksman, and get the Destroyer into charge range for one of the Black 13th. Vlad hung back, and look on Alexia and Laddermore. He took some serious damage, but was able to kill Alexia, and un-horse Laddermore. Brisbane rushed up to the Destroyer, and was able to take out his gun, but not his axe.

It was at this point that my opponents timer went off. Technically, I had won the match, but I didn't really feel like I'd won. We chose to play it out, and Vlad was able to take out Laddermore. Brisbane took out the Destroyer, and we both met in the middle. As the dust settled...Vlad stood victorious.

It was a fantastic game.

My next opponent was another Cygnar player, who was running the following:

  • pStryker
  • Squire
  • Stormclad
  • Black 13th
  • Stormblades w/ UA
  • Storm Lances
  • Stormsmiths

I'm pretty sure that was everything. Honestly though, all Cygnar seem the same. They're either "Storm-this" or "Hammer-that." It can get confusing.

Fresh off my victory, I chose to through caution to the wind, and play more aggressive. I moved the Marksman up to cover, and failed an attack on his 'jack. I then positioned my Widowmakers to pick off the Stormblades, and stay out of LOS of the Black 13th. I kept the Rifle Corps with Kovnik Joe close by, and the Destroyer with his Kovnik just behind. Vlad, Juggy, and Drago went the other direction.

It was at this time that I remembered the range of the Black 13th, and noticed that my Widowmakers were easily within that range. A well-placed mage storm took three of them out. I passed the command check on my last Widowmaker, which was a good sign that I might be able to salvage the situation. My Juggernaut became a nice target for the Storm Lances, and they were able to bog him down while Drago tried valiantly to get to Stryker. Sadly, Drago didn't last long (curse your ARM 18). I got a nice headshot on one of his Stormblades, and the Juggy took out two Lances. The Destroyer got up close and personal with one of his Black 13th. I decided to use the same strategy that I used in my first game. I rushed around some terrain, and placed Vlad in the midst of his Stormblades. My plan was to chop my way through and towards Stryker. A result of this move was putting Vlad into range of the Stormclad. Vlad eventually fell.

Overall, it was a hell of a tournament. I thoroughly enjoyed myself, and had a chance to play against some great people. Hopefully next month's tournament is just as fun.